Upon reaching 100 energy, both Sentinels rush together and begin to balance their fluid levels over 30 sec. This process reduces their damage taken by 99% and restores health to the weaker Sentinel until it matches the other.

BOSS 2 OF 8 · Two bosses · split raid
The Blood and Breath of Ula'tek bar the way to Vashnik's inner sanctum. Ancient golems that long stood guard within the vaults, now corrupted by the venom of the nightmarish monster they imprisoned.
VERIFIED IDENTITIES
Names, spell IDs, and matching icons are verified. 1 of 2 abilities have bilingual descriptions without unresolved client tokens in build 12.1.0.69814; other descriptions, all mechanic tags, and execution instructions remain withheld pending verification.
Upon reaching 100 energy, both Sentinels rush together and begin to balance their fluid levels over 30 sec. This process reduces their damage taken by 99% and restores health to the weaker Sentinel until it matches the other.
VERIFIED STRUCTURE
The Journal DB2 tree for 12.1.0.69814 has no explicit bilingual stage/phase/intermission headings. No phases were inferred from the strategy draft.
ENCOUNTER PLAN
ASSIGNMENTS
SEQUENCE
Markers show mechanic order; exact timing shifts with group damage.
ARENA PLAN
Two fixed camps on opposite sides. Each tank owns one Sentinel until the intermission, then swaps bosses while the groups stay put.
RECOMMENDED
Even ranged coverage on both sides.
VERIFIED REWARD BAND
| Difficulty | ilvl | Track |
|---|---|---|
| Raid Finder | 282 | Veteran |
| Normal | 295 | Champion |
| Heroic | 308 | Hero |
| Mythic | 321 | Myth |
Encounter tier rewardHands tier token
This is a verified item-level band, not an item list. Loot rows are withheld until their canonical itemId, encounter source, difficulty, upgrade track, and chanceStatus are verified. The exact drop chance has not been published.
Source · verified 2026-09-14