Quests & story
Endgame
We need to get rid of that flying gunship if our people have any chance of escaping. Here's the plan. Keel Harbor had its share of rebel sympathizers in the old days. I've managed to round up a hefty amount of incendiary explosives from one of our storehouses. We're going to hit the enemy with a force small enough to fly undetected. The night elf hippogryphs should do the trick. Tobias will give you the signal when we're ready to go.
- Game ID
- 26706
- Build
- 12.1.0.69587 · 69587
- Updated
- 10/1/2026
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- Name
- Endgame
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- Resolved description
- We need to get rid of that flying gunship if our people have any chance of escaping. Here's the plan. Keel Harbor had its share of rebel sympathizers in the old days. I've managed to round up a hefty amount of incendiary explosives from one of our storehouses. We're going to hit the enemy with a force small enough to fly undetected. The night elf hippogryphs should do the trick. Tobias will give you the signal when we're ready to go.
- Name
- Эндшпиль
- Raw description
- No source value
- Resolved description
- Если мы хотим дать нашим людям шанс на спасение, надо уничтожить этот боевой корабль Орды. План такой: среди жителей Килевой Гавани всегда было немало сочувствующих мятежникам. Я уже нашла порядочное количество взрывчатки на одном складе. Этого хватит, чтобы незаметно напасть на врага малым отрядом. Тут-то нам и пригодятся гиппогрифы ночных эльфов... Тобиас подаст тебе сигнал, когда мы будем готовы.
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3 stored versions
| Field | 12.1.0.69497 | 12.1.0.69587 |
|---|---|---|
| Name | No data | Endgame |
| Description | No data | We need to get rid of that flying gunship if our people have any chance of escaping. Here's the plan. Keel Harbor had its share of rebel sympathizers in the old days. I've managed to round up a hefty amount of incendiary explosives from one of our storehouses. We're going to hit the enemy with a force small enough to fly undetected. The night elf hippogryphs should do the trick. Tobias will give you the signal when we're ready to go. |
| Tooltip | No data | Endgame We need to get rid of that flying gunship if our people have any chance of escaping. Here's the plan. Keel Harbor had its share of rebel sympathizers in the old days. I've managed to round up a hefty amount of incendiary explosives from one of our storehouses. We're going to hit the enemy with a force small enough to fly undetected. The night elf hippogryphs should do the trick. Tobias will give you the signal when we're ready to go. |