Recipes
Major Agility
Permanently enchant a two-handed melee weapon to increase Agility by a game-defined value. Cannot be applied to items higher than level an effect-defined number.
- Game ID
- 27977
- Build
- 12.1.0.69587 · 69587
- Updated
- 10/1/2026
Build12.1.0.69587Completeness70%Sources1Relations7
Source-backed locales
Names and descriptions
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Englishen_US
- Name
- Major Agility
- Raw description
- No source value
- Resolved description
- Permanently enchant a two-handed melee weapon to increase Agility by a game-defined value. Cannot be applied to items higher than level an effect-defined number.
Русскийru_RU
- Name
- Ловкость II
- Raw description
- No source value
- Resolved description
- Применяет к двуручному оружию ближнего боя постоянные чары, повышающие ловкость на значение, определяемое игрой. Не действует на предметы выше число, определяемое эффектом-го уровня.
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Major Agility
“Permanently enchant a two-handed melee weapon to increase Agility by a game-defined value. Cannot be applied to items higher than level an effect-defined number.”
Profession: Enchanting (1)
“Permanently enchant a two-handed melee weapon to increase Agility by a game-defined value. Cannot be applied to items higher than level an effect-defined number.”
Data confidence
Data quality and provenance
70%record completeness
- NameRequested locale or documented fallback
- DescriptionSource-backed localized text
- TooltipCanonical public projection
- IconOfficial media or client FileDataID
- Structured factsNormalized recipe domain row
- Source provenanceBuild-pinned source document
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Sources
- Wago.Tools2 documentsOpen Wago.Tools
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Database relationships
7 normalized relationships
Major Agilityrecipe · 27977
Obtained from1
Teaches1
creates1
Teaches1
uses reagent3
Build history
History and changes
2 stored versions
| Field | 12.1.0.69497 | 12.1.0.69587 |
|---|---|---|
| Tooltip | No data | Major Agility Permanently enchant a two-handed melee weapon to increase Agility by $ec1. Cannot be applied to items higher than level $ecix. |